images via pan-dan
Commentary via The Independent:
"We wanted to consider the playground as an entity making up a landscape of activities and different sensations," says Bedin. They settled on a series of archetypal forms of play: basic game forms that were popular with three-to-six-year- olds and which the designers could use as a starting point. There were six in all: the slide; the climbing-frame; the maze; movement; hide-and-seek; and the sandpit.
"They form a litany of children's games that has probably been much the same for decades if not for centuries," explains Bedin. "The typologies that we developed are archetypes. The seesaw, the play mat, the inflatable, the slide - we tried to work with things that already exist. Piotr Sierakowski's pile of pink plastic branches, for instance, are what in France we have always called la cage a poules [climbing-frame]. "
Un Jeu d'Enfants is as much about exploring what is possible and laying down the gauntlet for other designers as it is about creating new games."
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